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Ladykiller in a bind free
Ladykiller in a bind free












ladykiller in a bind free ladykiller in a bind free

Frankly, I figured we'd be lucky if we'd even made back our budget after a couple years. “Thankfully, Humble was willing to support us, but we didn't end up launching on Steam at first because of the sexual content – although Valve ultimately did turn out to be okay with it after our launch on Humble – which meant we were a lot more conservative about pricing than we might have otherwise been. given Ladykiller is a game about explicit sex, in such a fundamental way that we couldn't possibly cut it out, there was definitely a concern that we'd have a hard time selling it,” she explains. “Following up the speculative science fiction Analogue with an erotic romantic comedy like Ladykiller was obviously a huge gamble, not just because we were counting on our audience to be interested in something pretty different, but most importantly, well. Prior to launch, Love and her small team didn’t really have much in the way of expectations for the quirky release. Given how weird and risky Ladykiller was, I figured it would probably have taken us a lot longer to get there.”

ladykiller in a bind free

“I’ve been trying hard to structure things such that we don't take on debt to fund a project, so there was never any risk of it sinking us or anything, but it would have been a real disappointment if it meant we had to scale down for what we do next. “Honestly, it was a huge relief,” Love says. Earlier in July, Love announced via Twitter that the game had managed to break even on its budget – something the developer thought would take years, not a matter of months.

ladykiller in a bind free

Initially released in October 2016 on Humble, Ladykiller in a Bind is a comedy visual novel with a kinky flare that apparently has done rather well for itself. At the end of last year, Canadian developer Christine Love – and her studio Love Conquers All – released a.














Ladykiller in a bind free